

After a brief period, the torches reignite, and if 100 or more torches have been activated, the Torch God's Favor drops near the torches. When all torches are extinguished, the event ends. While the event is active, the player is inflicted with the Blackout debuff, significantly reducing the player's light vision. They can also spawn from torches located off-screen. The fireballs deal 40 / 80 / 120 damage, and they travel in straight lines through blocks. The placed torches begin launching small fireballs at the player, extinguishing themselves in the process. The Torch God is a mini-event that happens when 100 torches accumulate in close proximity underground. Initiated when around 100 torches accumulate in close proximity anywhere below the Surface layer. The following enemies are exclusive to the event: The event also contains 2 mini-bosses, the Ogre and the Dark Mage. Only one Betsy will spawn during each invasion and defeating it will complete the event.

Once Golem has been defeated, the event becomes even more difficult with the boss Betsy spawning in the final wave. If triggered after at least one Mechanical Boss is defeated, the event consists of 7 waves. If triggered before any Mechanical Bosses have been defeated, the event consists of 5 waves. Players are inflicted with the Creative Shock debuff for the duration of the event, which prevents the removal or placement of blocks during the entire event within a certain range.Įach wave becomes progressively more difficult.

If it is kept safe until all waves are cleared, the event is won.īoth the Crystal and its Stand are purchased from the Tavernkeep NPC for coins. If the Crystal is destroyed by enemies, the event terminates. The objective is to protect the Eternia Crystal from waves of enemies seeking to destroy it.

The Old One's Army is a unique Dungeon Defenders 2 crossover event that can be initiated after rescuing the Tavernkeep, who can be found on any layer after defeating the Eater of Worlds/ Brain of Cthulhu. Initiated by placing an Eternia Crystal on an Eternia Crystal Stand. The Party, created to celebrate Terraria's 5th birthday, and the Lantern Night are the only events that do not spawn unique enemies nor play special music. There are currently 19 / 14 / 8 different events and invasions. The town NPC's vertical position is not checked and so they can be housed far above or below your arena. If the invasion has reached the center of the world, then the horizontal check can also be satisfied by the player being within 187.5 tiles horizontally of any town NPC, although at a reduced spawn rate. The player must be no deeper than 67.5 tiles below the surface, and the player must be within 187.5 tiles horizontally of the location of the invasion. Note that certain invasions ( Goblin Army, Frost Legion, Pirate Invasion, and Martian Madness ) have location requirements. It only appears during invasion-style events ( Goblin Army, Slime Rain (only if 75/150 slimes are defeated), Old One's Army, Frost Legion, Pirate Invasion, Pumpkin Moon, Frost Moon, and Martian Madness ) and will not appear during events that are time-limited ( Blood Moon, Rain, Slime Rain (only if less than 75/150 slimes are killed), Sandstorm, and Solar Eclipse). On the Desktop version, Console version, Mobile version, Switch version, and tModLoader version, a progress bar can be seen in the bottom right corner of the screen to indicate how far the player has gone into the event, and how far they are from completing it. Depending on the particular event, they may last until a certain time limit is reached, or until a certain number of enemies are defeated. Events also are accompanied by their own special music, adding on to their theme. Some events also bring unique visuals and a unique atmosphere, such as an altered Moon and noticeable shaders applied to the screen. Events spawn their own unique enemies not seen during ordinary gameplay, which can, in turn, drop unique items that are only obtainable within the event. Some events can occur randomly during gameplay, while others can be triggered via certain summoning items or special circumstances. See also: seasonal events, Guide:Defending against invasion eventsĮvents (some also known as Invasions) are temporary occasions where varieties of special enemies spawn, most at elevated spawn rates, even near NPCs, and attack players.
